Electronics Engineering Technology nnovation from inside the classroom
One of the main objectives of the BU’s Electronics Engineering Technology (EET) program is to provide the theoretical knowledge and hands-on experience in the state of art electronics engineering.
Students are trained to think critically and thoroughly to innovate and provide solutions for real world electronics engineering problems.
One of the important EET courses is the Capstone Senior Design Project. Its aim is to culminate the undergraduate experience, where knowledge gained in the classroom is applied to a major design project.
The course was developed and supervised by Ghassan Ibrahim, associate professor of physics and engineering technology, to encourage EET students to be thinkers and problem solvers.
Electric Bike — Students developed an electric bicycle where electric motors are electronically controlled to perform the majority, if not all of the work, without any pedaling from the rider. The aim was to prevent sweating and fatigue and make the use of a bicycle as a more economical mode of transport much more desirable to the potential cyclist.
Robotic Arm Simulator — The purpose of this senior design project was to control a robotic arm through the use of a sleeve-like device. This device slip onto a user’s arm and allows the user to have complete control over the robotic arm through simple and intuitive motions.
Smart Box — A senior design project was initiated to develop a prototype “Smart Box” to transport the controlled medical supplies (e.g. medical narcotics) under strict surveillance and security. The developed system uses two RFID readers, operating at two different frequencies, interfaced through Arduino mini-card to a wireless card; all embedded in the smart box. The readers communicate through the wireless card to a central monitoring computer. The hospital staff transporting the box is identified by an RFID tagged badge. When detected by the first RFID reader at a pre-assigned location, the staff ID information and the location ID are relayed to the central computer, which authorizes them to access the box contents.
Catch Robot — This senior design project combines the complex idea of creating an autonomous self-contained robot that tracks a tennis ball and throws it back to the user using a pitching machine mounted on the robot. The ball is tracked using video recognition software and communicated to the control software. The active system is designed to track the position of the tennis ball and move the robot along a rail system to catch the ball accordingly. The ball will then be caught with a net and returned to the person who originally threw it. Implementation of various software features for safety and ease of use were added so that the robot is user friendly.